In this talk we learn about the basics of real time 3D graphics and
what we need in order to produce realistic looking 3D graphics in
the browser by building a very simple ray tracing render engine.
Breaking a complex concept down inspires web developers to get
creative and enhance their web products with 3D and webVR. We will
look at practical techniques and performance tips for browser-based
3D.
Madlaina is a full stack developer and a 3d graphics enthusiast with a passion for design and storytelling. She is on a mission to make 3D content accessible for people working on the web.
She believes in bringing people of different backgrounds together to solve problems in creative ways.